Market capitalization | KRW17.17t |
Enterprise Value | KRW13.04t |
P/E (TTM) P/E ratio | 12.65 |
EV/FCF (TTM) EV/FCF | 10.98 |
EV/Sales (TTM) EV/Sales | 4.47 |
P/S ratio (TTM) P/S ratio | 5.88 |
P/B ratio (TTM) P/B ratio | 2.32 |
Revenue growth (TTM) Revenue growth | 43.20% |
Revenue (TTM) Revenue | KRW2.92t |
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25 Analysts have issued a KRAFTON forecast:
25 Analysts have issued a KRAFTON forecast:
Mar '25 |
+/-
%
|
||
Revenue | 2,918,050 2,918,050 |
43%
43%
|
|
Gross Profit | - - |
-
|
|
EBITDA | 1,439,695 1,439,695 |
59%
59%
|
EBIT (Operating Income) EBIT | 1,331,054 1,331,054 |
67%
67%
|
Net Profit | 1,328,147 1,328,147 |
96%
96%
|
In millions KRW.
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KRAFTON, Inc. develops online computer games. The company was founded by Kim Gang-Seok, Byung-Gyu Chang and Yong-Hyun Park in March 26, 2007 and is headquartered in Seoul, South Korea.
Head office | South Korea |
CEO | Chang-Han Kim |
Founded | 2007 |
Website | krafton.com |
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